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Create dynamic geometry with Qt3D and C++

  • Hi guys,
    I'm new to Qt3D and I have a simple question: which is the best way to dynamically create 3D geometry for rendering using Qt3D?

    With "dynamically create 3D geometry" I mean to generate vertices and triangles in c++.

    Can you please provide an example - few lines of code - ?

    Thanks in advance!

  • Hi DDraw, welcome to the Qt forums,

    This question has been asked recently in another thread. You might also look in there...

    Good to see Qt3D gets a lot of interest. Unfortunately, not all the examples of the QT3D developers made it in the latest build.

  • Hi Eddy,
    thank you for the prompt reply.
    I already checked this example but unfortunately it does not work inside my environment - I probably missed some Qml-to-c++ porting.
    I succeded in viewing a few points but it does not show any triangles - this was the reason why I asked a "minimal c++ only example".

    Is there any other example I can check for having a minimal - but complete - c++ implementation?

    Thanks for your help.


  • @DDraw If you don't find what you want in the released examples, you can look into the future version on github.

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