How to customize the QML type Scene3D in Qt3D from C++?
// // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. //
Should I create a class which inherits
Qt3DRender::Scene3DItemstill or there's another better way?
P.S. I have posted the question on SO, but get no answers till now.