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Collision with Qml 3D

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  • Everton FonsecaE Offline
    Everton FonsecaE Offline
    Everton Fonseca
    wrote on last edited by Everton Fonseca
    #1

    My friends how can I do to collision with 3D objects, using x, y, z and anglo position of their origin of the transformation

    Any algorithms you have to min to apply in 3D qml?

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    • ? Offline
      ? Offline
      A Former User
      wrote on last edited by A Former User
      #2

      Hi! Bullet is a popular free and open-source physics engine with support for rigid-body dynamics. Shouldn't be too hard to integrate it with Qt3D.

      Everton FonsecaE 1 Reply Last reply
      3
      • ? A Former User

        Hi! Bullet is a popular free and open-source physics engine with support for rigid-body dynamics. Shouldn't be too hard to integrate it with Qt3D.

        Everton FonsecaE Offline
        Everton FonsecaE Offline
        Everton Fonseca
        wrote on last edited by
        #3

        @Wieland thanks = D

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        • S Offline
          S Offline
          safylee
          wrote on last edited by
          #4

          have you solve the problem?I have the same question

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