Culling items that are outside the visible area
I can swear I have read something about this in the Qt docs but I can't find it now. It said something like:
Qt Quick doesn't cull items that are outside the visible area, in order to avoid double overhead in case the app implements similar functionality itself.
So is there a trick to do it easily, without implementing it myself?
Note that in my case the items that are outside the visible area are there because they are in a
ScrollViewand they are not scrolled-to.
The reason I want culling is to reduce CPU usage for full-scene redraws.