Is it possible to failover to Angle if OpenGL fails to initialize?
I've got people wanting to use a tool I wrote using Qt Quick 2 on really crappy virtual box instances with 256 MB of RAM and (what appears to be) crap OpenGL implementations.
While I can ask people to meet some minimum requirements, there may be cases when I have to use Angle.
Is this possible? I'm googling and basically finding things like "build Qt to use either OpenGL or Angle..." That seems kind of silly given that they're supposed to support the same Qt-side interface and are embodied in DLLs...
Anyone done this?
@Eeli-K Ugh, apologies for not finding that on my own. I should have found that immediately.