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QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked
vikasawadhiya last edited by vikasawadhiya
I am working with Qt 5.8.0 for Android (Linux 64-bit) in Ubuntu 16. When i am trying to run the qml application on emulators (x86, armeabi-v7a), android package built successfully but when app opens, it simply a empty white screen but if work with real android device it works fine and app contains all things what it should be.
Application output showing me error: QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked.
Can someone please tell me why it has problem with android emulators. Thanks
You should check the return value of the QOpenGLShaderProgram::log. It might give you more hint about what is going on.