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Saving option in game

Scheduled Pinned Locked Moved Game Development
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  • L Offline
    L Offline
    lexan
    wrote on last edited by
    #1

    We have a saving option in our game to be loaded by the user afterwards.. we were thinking of using SQlite for this... is it possible without using C++?

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    • L Offline
      L Offline
      lgeyer
      wrote on last edited by
      #2

      "Offline Storage API":http://developer.qt.nokia.com/doc/qt-4.7/qdeclarativeglobalobject.html#id-64d9379b-f4e2-4936-af77-37c90c4648b8

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      • T Offline
        T Offline
        TobbY
        wrote on last edited by
        #3

        "You can use Qsettings.....here":http://doc.qt.nokia.com/stable/qsettings.html

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        • C Offline
          C Offline
          changsheng230
          wrote on last edited by
          #4

          Agree with Tobby, QSetting should meet your request:

          More exmples located at : "C:\QtSDK\Examples\4.7\tools\settingseditor"

          Chang Sheng
          常升

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          • A Offline
            A Offline
            andre
            wrote on last edited by
            #5

            Did you miss this part in the question:
            [quote]is it possible without using C++?[/quote]

            Using QSettings requires using C++. If you want to stick to QML only, you can only use the Offline Storage API.

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