Suggestion for deploying our first opengl widgets
We have to switch to QtWebEngine, because the webkit is deprecated. It will be our first widget that uses opengl, before that we never had any experience with it. Our customer could be on Windows, linux and mac with various settings, some may be really old. We really want to make sure that our product runs fine in different environment.
Any idea whether we are using the correct configuration?
Windows: -opengl dynamic, will ship with opengl32sw.dll (planning to use the one comes with the prepackaged Qt)
Linux: -opengl desktop (QtWebEngine is really slow via tigervnc, does not seem to work at all via old realvnc)
Mac: : -opengl desktop
Anything other things we need to pay attention to because of opengl before we ship?