gl.MULTISAMPLE is not defined in Canvas3D API?
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I wanted to call:
gl.enable(gl.MULTISAMPLE);by analogy with the commonly used C code
glEnable(GL_MULTISAMPLE);.But
gl.MULTISAMPLEhas the valueundefined. Is this because GL_MULTISAMPLE is part of a GL extension? Or why?I thought perhaps I should use something like
gl.MULTISAMPLE_ARB, but I tried printingObject.keys(gl)and none of the listed constants contained "MULTISAMPLE".