Does anyone know best book for starting game development???
there are so many books , i dont know which is best, pls guide me..
Best is what sense? Gentle introduction? Huge gory details? What topics precisely? Game development is a huge field that covers pretty much anything.
Also choices you make could depend upon the type of game you want to develop and the platform for which you are targeting.
any c++ beginners game development book
There is usually no "best book" when it comes to programming in general. There are only "good books" :-)
:-) thanks, so any good book you prefer??
[quote author="ZapB" date="1308901293"]Best is what sense? Gentle introduction? Huge gory details? What topics precisely? Game development is a huge field that covers pretty much anything.[/quote]
ZapB is right, what topic of game development are you looking for? Graphics, physics, networking, AI, what??? A general game development book isn't going to teach you anything. I would look "here for more info":www.gamedev.net
"Here is one book on game physics that I enjoyed ":http://www.amazon.com/Physics-Morgan-Kaufmann-Interactive-Technology/dp/1558607404
yeah i am searching for graphics and physics game books.
i would also try those books.
oh my god, this thread is being infested by spambots! :O
[quote author="Eus" date="1314464616"]oh my god, this thread is being infested by spambots! :O[/quote]
I've cleaned the thread up. :/
I am quite interested in the topic as well, but I guess one should begin with pretty basic, pure c++ stuff, get some background with OpenGL applications, learn to use an engine (like OGRE) and still will need to learn quite a bit (designing characters and levels/terrain which needs skills in applications like Blender, etc).
If anyone is doing these kind of stuff, it'll be nice of him to share =/