Context2D and V-Sync
Unsolved
QML and Qt Quick
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Here:
http://doc.qt.io/qt-5/qml-qtquick-canvas.html
I read:
Rendering may also be synchronized with the V-sync signal (to avoid screen tearing) which will further impact pixel operations with Canvas.FrambufferObject render target.
Is there any example to do this?
I'm interested to synchronize the rendering in order to have smooth drawings.