Unsolved Using QT to build scene editor with cocos2dx 3
MetalSoul last edited by
Im new to forum, and to QT library as well...
Im currently thinking to make a scene or level editor for cocos2dx game engine...
But I really don't know how to getting started on it
What im thinking to right now is this
1- Scene stage
2- creating scenes with gui
3- scene nodes hierarchy
4- add cocos2dx gui staff like button , table, checkbox etc
5- a play button to view the scene in real time on cocos2dx
6- and of course adding sprites and nodes
What I really need to get started on such as project... By the way i has a good knowledge in c++ with around 5 years
Any help will be appreciated...