Rotating custom QQuickItem strange behaviour
I have a custom QQuickItem consisting of vertices using the QSGGeometryNode etc. In QML i use a transform where I both translate (in x, y) and rotate the element (around x and z axis). The x-rotation is static while the z rotation has a dynamic behaviour from sensor input. The rotation works very fine with nice performance in every angle except in a small range around 0 deg. Approximately around [-10, 10] deg..
The app works the same no matter the rotation angle, and no calculations are locking up the GUI..
Anyone having any idea of whet the problem could be?
Hi! Sounds interesting. Can you create a small example and post the code?
I will try as soon as I find the time :)