qt3d coordinate system type vs blender coordinate system

  • in qt3d 'y' is up axis. but in blender 'z' is up axis. I want to place 3d object at right top corner. I am using same camera setting in qt as in blender. But not able to position the object in exact required place which is aligned in blender. Please help me.

Log in to reply

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.