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Canvas drawImage better quality interpolation

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  • A Offline
    A Offline
    alexey.petrenko
    wrote on last edited by
    #1

    I need to display a number of small images on QML canvas. When I draw 200x200 image using ctx.drawImage("img.png", imageX, imageY, 50, 50); it is rendered in poor quality with a lot of aliasing. Is there a way to make it smoother (enable antialiasing or use different interpolation method)?

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