Canvas drawImage better quality interpolation



  • I need to display a number of small images on QML canvas. When I draw 200x200 image using ctx.drawImage("img.png", imageX, imageY, 50, 50); it is rendered in poor quality with a lot of aliasing. Is there a way to make it smoother (enable antialiasing or use different interpolation method)?


Log in to reply
 

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.