How to set the background color of a OpenGL enhanced QGraphicsView?
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I have a custom QGraphicsView class where I try to set the background color in its constructor. These work in non-OpenGL mode:
QColor backgroundColor(50,50,50,255); setBackGroundBrush(backgroundColor);
and
QPalette myPal = this->palette(); myPal.setColor(this->backgroundRole(), backgroundColor); this->setPalette(myPal);
However in OpenGL mode the first produces a white screen clearing, while the second clears the widget with the given color. I can also see for a few milliseconds the actual item ought to be drawn in between repaints.
If I don't set the background color at all a white background is set, and everything functions just fine.
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'Hi...
If your are working in OPenGL . Then I guess, You can also use
OpenGLFunctions* f = QOpenGLFunctions;
f->glClearColor(0.0f, 0.0f, 0.0f, 0.0f); //Black@N.Sumi
I tried to do this inside my QGraphicsItem::paint() but I get instant crash. I tried with the native brackets and without.painter->beginNativePainting(); QOpenGLFunctions f; f.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); //Black painter->endNativePainting();