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Screen.pixelDensity vs. Screen.logicalPixelDensity
Uwe Koehler last edited by
I have been looking at papyros/qml-material and found the fonts quite small. Looking deeper into the problem I wrote a small project showing 10 mm square rectangles on the screen based on Screen.pixelDensity and Screen.logicalPixelDensity. Now I am completely confused:
Windows: Screen.logicalPixelDensity is correct
Linux: almost the same both visually correct
Android: Sreen.pixelDensity is correct (Moto G 1 Gen)
Could anybody help me, please?
Many thanks in advance.