Adding objects to Scene3D in Qt3D
I am trying to dynamically add *.obj objects to Scene3D in Qt3D, but it doesn't work. I defined list<Entity>, and I was trying somehow add new object to this container, but probably list<> doesn't have any push() or add() method. If I defined static list<> with few elements, they all were visible on Scene3D.
So is there any way to dynamically add objects to Scene3D and display them.