Qopengl4 + QOpenGLFrameBuffer + Shadow
I have a question about how to use QOpenGLFrameBuffer to draw Z buffer. It doesn't have to much example on Internet. I search a lot of information about "QT Opengl4 shadow", but it comes out original opengl shadow's methods. Does anyone have Opengl4 shadow example on QT ?
Sorry for my poor English. I'm not native speakers.
And have a lot day. :>