Big fonts artifacts (Distance field related)
currently I am developing a sort of information screen that has to display a big fonts on big screens. Because QT uses distance field technique with pretty small maps the result is that the big font looks really ugly and has a lot of corner cases artifacts. I now i could switch to the classic rendering which rasterizes the font to any size I need. The problem is I really DO need to use distance field rendering because my application involves scaling text animation which would look terrible with classic rendering. So the question is: Is there a way to increase the resolution of the distance field?