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Repeater bug?

Hello I have the following basic code:
@import QtQuick 2.0
import QtGraphicalEffects 1.0Item {
id: idRoot
width:800
height:480property real nbrOfOccurences: 10 Item { id: idItem1 Repeater { id: idImagesRepeater model: nbrOfOccurences Image { id: idImage source: "someimage.png" x: Math.ceil(Math.random() * 650) y: Math.ceil(Math.random() * 350) visible: true } } Repeater { model: nbrOfOccurences ColorOverlay { source: idItem1.children[index] anchors.fill: idItem1.children[index] color: Qt.rgba(Math.random(),Math.random(),Math.random()) visible: true } } visible: true }
}
@> i know that source image shall be set to false, I set them to true intentionally.
> running this code, I see 9 images on which a ColorOverlay is applied, and the first image does not have the ColorOverlay effect applied. Anyone can spot my error, or is it a repeater error?

The following code seems to be OK, But I still want to understand what is wrong with the original proposition in the first post?
And yes, I know that source image shall be set to false, I set them to true intentionally.@ import QtQuick 2.0
import QtGraphicalEffects 1.0Item { id: idRoot width:800 height:480 property real nbrOfOccurences: 10 Repeater { id: idImagesRepeater model: nbrOfOccurences Item { id: idItem1 Image { id: idImage source: "someimage.png" x: Math.ceil(Math.random() * 650) y: Math.ceil(Math.random() * 350) visible: true } ColorOverlay { source: idImage anchors.fill: idImage color: Qt.rgba(Math.random(),Math.random(),Math.random()) visible: true } visible: true } } }
@

Hi,
I guess that would be because the idItem1's first child would be a Repeater. Your second approach is actually the right way to do it.

Hello,
actually I printed out the children and the images are the first children indeed, the repeater is coming after the images in the children list.
The first proposal works fine for the 9 following images, it only fails for the first one. I still would like to understand why? Is there a Qt bug or not?Bill

Try printing it in ColorOverlay since at that point only the First Repeaters Items are popluated.
@
ColorOverlay {
Component.onCompleted: console.log(idItem1.children[index])
}
@

I made additional tests, and the weird thing is the following:
 if I spot the children changes, the result is not the same as when the component has completed. Why?
@import QtQuick 2.0
import QtGraphicalEffects 1.0
Item {
id: idRoot
width:800
height:480property real nbrOfOccurences: 2 Item { id: idItem1 Repeater { id: idImagesRepeater model: nbrOfOccurences Item { id: idImage width: 100 height: width x: width*index } } Repeater { model: nbrOfOccurences ColorOverlay { source: idItem1.children[index] onSourceChanged: { print ("source for index "+index+" is "+source) } } } onChildrenChanged: { print ("children Changed ") var i=0 for (;i< 10;i++) { print("idItem1.children[ "+i+"] "+idItem1.children[i] ) } } } Component.onCompleted: { print ("Component on Completed ") var i=0 for (;i< 10;i++) { print("idItem1.children[ "+i+"] "+idItem1.children[i] ) } }
}
@
children Changed
idItem1.children[ 0] QQuickRepeater(0x632410)
idItem1.children[ 1] QQuickRepeater(0x631930)
idItem1.children[ 2] ColorOverlay_QMLTYPE_1(0x631e70)
idItem1.children[ 3] undefined
idItem1.children[ 4] undefined
idItem1.children[ 5] undefined
idItem1.children[ 6] undefined
idItem1.children[ 7] undefined
idItem1.children[ 8] undefined
idItem1.children[ 9] undefined
source for index 0 is QQuickRepeater(0x632410)
children Changed
idItem1.children[ 0] QQuickRepeater(0x632410)
idItem1.children[ 1] ColorOverlay_QMLTYPE_1(0x631e70)
idItem1.children[ 2] QQuickRepeater(0x631930)
idItem1.children[ 3] ColorOverlay_QMLTYPE_1(0x6acbf0)
idItem1.children[ 4] undefined
idItem1.children[ 5] undefined
idItem1.children[ 6] undefined
idItem1.children[ 7] undefined
idItem1.children[ 8] undefined
idItem1.children[ 9] undefined
source for index 1 is ColorOverlay_QMLTYPE_1(0x631e70)
children Changed
idItem1.children[ 0] QQuickRepeater(0x632410)
idItem1.children[ 1] ColorOverlay_QMLTYPE_1(0x631e70)
idItem1.children[ 2] ColorOverlay_QMLTYPE_1(0x6acbf0)
idItem1.children[ 3] QQuickRepeater(0x631930)
idItem1.children[ 4] QQuickItem(0x6ac0b0)
idItem1.children[ 5] undefined
idItem1.children[ 6] undefined
idItem1.children[ 7] undefined
idItem1.children[ 8] undefined
idItem1.children[ 9] undefined
_children Changed _
idItem1.children[ 0] QQuickItem(0x6ac0b0)
idItem1.children[ 1] QQuickRepeater(0x632410)
idItem1.children[ 2] ColorOverlay_QMLTYPE_1(0x631e70)
idItem1.children[ 3] ColorOverlay_QMLTYPE_1(0x6acbf0)
idItem1.children[ 4] QQuickRepeater(0x631930)
idItem1.children[ 5] QQuickItem(0x6ace90)
idItem1.children[ 6] undefined
idItem1.children[ 7] undefined
idItem1.children[ 8] undefined
idItem1.children[ 9] undefined
source for index 0 is QQuickItem(0x6ac0b0)
source for index 1 is QQuickRepeater(0x632410)
Component on Completed
idItem1.children[ 0] QQuickItem(0x6ac0b0)
idItem1.children[ 1] QQuickItem(0x6ace90)
idItem1.children[ 2] QQuickRepeater(0x632410)
idItem1.children[ 3] ColorOverlay_QMLTYPE_1(0x631e70)
idItem1.children[ 4] ColorOverlay_QMLTYPE_1(0x6acbf0)
idItem1.children[ 5] QQuickRepeater(0x631930)
idItem1.children[ 6] undefined
idItem1.children[ 7] undefined
idItem1.children[ 8] undefined
idItem1.children[ 9] undefinedHow come the last children change event, does not reflect the same order of children as when the component is completed? Shouldn't it be necessary to have another children change event inbetween that would reflect the same order as when the component has completed?
 if I spot the children changes, the result is not the same as when the component has completed. Why?