Opengl application ported to Qt + QML

  • Hello forum,

    I am facing a issue while porting an OpenGL application . It is a simple triangle using modern opengl. Check the following screen shot:

    "OpenGL Application":

    When I try to port the application to Qt Quick , I get the orientation of the triangle changed. Should it be like this? Check the following screen-shot:

    "QML Port of OpenGL application":

    I followed the documentation - "Scene Graph - OpenGL Under QML"

    Any idea ?

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