Opengl application ported to Qt + QML
I am facing a issue while porting an OpenGL application . It is a simple triangle using modern opengl. Check the following screen shot:
When I try to port the application to Qt Quick , I get the orientation of the triangle changed. Should it be like this? Check the following screen-shot:
"QML Port of OpenGL application":http://imgur.com/6NVKDnC
I followed the documentation - "Scene Graph - OpenGL Under QML"
Any idea ?