Morphing algorithm on QGraphicsPathItem objects
This is my requirement: I have a set of QGraphicsPathItem objects (items = n) within a QGraphicsScene (stage 1) and I have another (very different) set of QGraphicsPathItem objects (items = n) within a QGraphicsScene (stage 2). I need to implement an algorithm to create the morphing (animated) effect between stage 1 and stage 2.
So, I'm looking for advices, hints or approaches to help me to start looking for the best algorithm to solve this problem using the Qt5 API.
By the way, I want to share some handy resources about Morphing to whom it may concern: