Morphing algorithm on QGraphicsPathItem objects
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Hi!
This is my requirement: I have a set of QGraphicsPathItem objects (items = n) within a QGraphicsScene (stage 1) and I have another (very different) set of QGraphicsPathItem objects (items = n) within a QGraphicsScene (stage 2). I need to implement an algorithm to create the morphing (animated) effect between stage 1 and stage 2.
So, I'm looking for advices, hints or approaches to help me to start looking for the best algorithm to solve this problem using the Qt5 API.
Thanks!
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By the way, I want to share some handy resources about Morphing to whom it may concern:
http://davis.wpi.edu/~matt/courses/morph/2d.htm
http://cs.brown.edu/courses/csci1950-g/results/proj5/edwallac/
http://www.hammerhead.com/thad/morph.html
https://ccrma.stanford.edu/~jacobliu/368Report/