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Texture binding in QT3d



  • Hello,

    1. Is there a way to create a cuboid of specific dimensions in qt3d in a similar way that QGL Cube is already available?
    2. When I use an image (500*250) as a texture on the cube, the image is deformed. Either, I can create a cuboid or use the image such that it is not deformed? How to do that?

    Image: I have a cube. The texture (image) is a landscape image. Such that it does not occupy the entire cube. But it is not deformed.


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