Interaction with OpenGL Verticies in a custom QQuickItem
My QQuickItem is rendering some points.
Now I want to implement some interactions, so I can move these Point to another position on the screen.
The problem is to find the vertex I have clicked on. Is there a solution to get these vertex?
Hmmm i think this is not a really a QtQuick problem more an OpenGL specific task. With google and words like hit test or collision detection or mouse picking u will find tons of tutorials.