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  4. [SOLVED] QTCreator stopped working after updates MacOS
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[SOLVED] QTCreator stopped working after updates MacOS

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  • D Offline
    D Offline
    dianyu
    wrote on last edited by
    #1

    Hello All,

    I have a BIG problem. After updating mac os to version 10.9.5, xcode to 6.0.1 and comand line tools to 6.0, QtCreator has stopped working.

    I can open qtcreator and navigate through my projects. But if I try to build them everything fails. First, it doesn't find the c++ libraries. I get "<ostream> not found", "<vector> not found", etc etc.

    I've solved it adding to the project file "INCLUDEPATH += /usr/include/c++/4.2.1/" before I had "INCLUDEPATH += /usr/include"...

    But now it fails because it can't find <OpenGL/gl.h> which is included (# include <OpenGL/gl.h>) in line 102 of qopengl.h....

    What is going on??? Any is having the same problems????

    Thanks!!!!

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    • D Offline
      D Offline
      dianyu
      wrote on last edited by
      #2

      Maybe it can help...

      I have seen that while compiling, clang gives me this warning:

      clang: warning: no such sysroot directory: '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk'

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      • D Offline
        D Offline
        dianyu
        wrote on last edited by
        #3

        I have found the solution here:

        http://stackoverflow.com/questions/25940368/qt5-target-conditionals-not-found

        But, I have had to change qdevice.pri that is found inside the installation folder of qt:

        Qt/5.3/clang_64/mkspecs/qdevice.pri

        I hope it can help!!

        Best!

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        • J Offline
          J Offline
          jmacey
          wrote on last edited by
          #4

          Had the same problem today as well and the above solution worked for me.

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