[SOLVED] need advice whether using OpenGL or not
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I know nothing of OpenGL, I have never used it before. But I know it provides accelerated graphics rendering and it can take advantage of this for 3D rendering.
An old project I was working on (... kind of, I just defined some basics ...) was about an application that would provide virtual desktops and widgets in it, with animations and possibly fancy visual effects for transitions. To give you a better idea, my application should do something like what Gnome shell (Gnome 3) does.Unfortunately, I can't decide whether I need OpenGL or not for such thing. I know OpenGL provides higher performances on systems that support it, so it might be preferable to use it anyway; but it would take me months before I can learn OpenGL well enough, so I'd like to avoid that if not necessary.
What would your advice be?
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I would recommend using QtQuick 2 (found in Qt 5.x) - it has a very easy API, you can learn it very quickly, and it uses OpenGL internally. So you don't need to know OpenGL in order to actually use it :D
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