QOpenGLContext for OpenGL version 3.3
I'm running OS X 10.9.4 and Qt 5.3.1. I need to create a QOpenGLContext that uses Open GL 3.3. My system reports 100% compatibility with OpenGL 3.3, however I am getting a context that supports 2.1 only. As well, calling versionFunctions<QOpenGLFunctions_3_3_Core>() returns 0.
What is the correct modification to, say, the OpenGL Window Example (http://qt-project.org/doc/qt-5/qtgui-openglwindow-example.html) that makes it possible to use OpenGL 3.3? I've tried to set the desired version on the QSurfaceFormat, but I haven't been able to make it work on this system (on Windows, I get a context with OpenGL version that matches the highest supported by that system -- by default.)
Which profile? Asking for version 2.0, 2.1 or a compatibility profile of 3.2+ you will often get a context for a higher version (compat profile of course) since this is compatible with what you have requested.
Core profile is a different story.
to request a 3.3 core profile.
Note that the example in question may not function in such a setup since it may not be prepared to handle core profiles (that do not support the old-style shaders, require VAOs, disallow client-side pointers, etc.)
Thank you, I was missing the call to setProfile(QSurfaceFormat::CoreProfile).