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    QGLCamera

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      scoobydoo last edited by

      I'm using the QGLCamera camera class from Qt3D in my application. I'm passing in XY movement from the mouse input and using that to perform tilt and pan rotations via QGLCamera::tiltPanRollCenter

      Even though i set the roll element to 0.0 i'm still seeing roll occur and i have no idea how to stop it. I only want to have tilt and pan. I experimented with different rotate orders ( QGLCamera::RotateOrder ) but that didn't help either.

      Any help appreciated.

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