• I'm using the QGLCamera camera class from Qt3D in my application. I'm passing in XY movement from the mouse input and using that to perform tilt and pan rotations via QGLCamera::tiltPanRollCenter

    Even though i set the roll element to 0.0 i'm still seeing roll occur and i have no idea how to stop it. I only want to have tilt and pan. I experimented with different rotate orders ( QGLCamera::RotateOrder ) but that didn't help either.

    Any help appreciated.

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