I'm using the QGLCamera camera class from Qt3D in my application. I'm passing in XY movement from the mouse input and using that to perform tilt and pan rotations via QGLCamera::tiltPanRollCenter
Even though i set the roll element to 0.0 i'm still seeing roll occur and i have no idea how to stop it. I only want to have tilt and pan. I experimented with different rotate orders ( QGLCamera::RotateOrder ) but that didn't help either.
Any help appreciated.