Manipulate On Shapes drawn by canvas
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Hello,
I draw some shape using QML Canvas for example: arrows.... Now I want to drag and drop or rotate each arrow independently (it's similar with processing graph object in Microsoft Word or open office) . Could you please help me or give me some suggestion ?
Thank you
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Hello,
I think about one solution: declare a component (support drag feature) wrapping canvas. For onPressed signal I will create one dynamic component as well as trigger onPaint of canvas on that component.
Other ideas are welcomed.
thanks