QBrush variable thickness/texture

  • Hello again,

    Right now, I'm doing a little research about how to develop complex brushes for
    my application.

    I was checking over the basic examples from the nokia website:

    And the brushes from the Krita project, specially the "Hairy Pen" plugin:

    Although my project is focused to vectorial animations, I would like to know how far I should
    dream of special brushes with variable thickness and texture (I already use the set of
    pre-defined textures from the class QBrush). But, what about oil painting? charcoal texture?
    Is something like this possible with a realistic appearance? Only in the "raster" world?

    Any ideas, suggestions or code examples are very welcome.

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