Qt as game GUI with DirectX?
since Qt 5 now uses ANGLE for rendering, I imagine it is somehow possible to mix Qt and Direct3D scenes. Has anyone tried this? It would be very cool if it was possible to use Qml to do game menus or even in-scene GUIs.
Of course rendering to the DirectX scene would only be part of the problem, somehow the input events would have to be transformed and routed to the Qt system.
So is anyone working on this? Mind to share experiences?
No. ANGLE support is provided only because Windows is a crippled platform ;) All it does is to translate OpenGL ES calls into DirectX. Not many people are interested in developing this further, or at least I have not heard of any developments here. All new graphics-related code in Qt is done in OpenGL.