LF node graph for scripting theory
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Hello im starting a big complex project.
And before starting coding i would like to make a node graph plan.
So i will only have to follow my plan.
That way i will not forgot what i made and how it was working
and how its suposse to work for the next class wich is not made yet.Im looking for something
where i can create one big node
exemple SceneObjects Class
And in this node there will be input/outputExemple
Output is QMap<int index, ObjectClass>And it connect to node for ObjectClass
And this node have input or output for :
public Vector3 Pos
public QString Name
etc...Well if you know a good software for it let me know, i already googled alots and tryed Xmind wich is close to what i want but not allowing me to create in/output for my node.
Anyway Thank you !!!