[solved]QtQuick need something to work?



  • I am using qt 5.1 and qt5.1.1 with windows7.

    Someone knows how to solve?

    Starting C:\Qt\Qt5.1.1\5.1.1-rc1\mingw48_32\examples\quick\build-views-Desktop_Qt_5_1_1_MinGW_32bit-Debug\debug\views.exe...
    QML debugging is enabled. Only use this in a safe environment.
    getProcAddress: Unable to resolve 'glBindFramebuffer'
    getProcAddress: Unable to resolve 'glBindFramebufferOES'
    getProcAddress: Unable to resolve 'glBindFramebufferARB'
    getProcAddress: Unable to resolve 'glGenFramebuffers'
    getProcAddress: Unable to resolve 'glGenFramebuffersOES'
    getProcAddress: Unable to resolve 'glGenFramebuffersARB'
    getProcAddress: Unable to resolve 'glFramebufferTexture2D'
    getProcAddress: Unable to resolve 'glFramebufferTexture2DOES'
    getProcAddress: Unable to resolve 'glFramebufferTexture2DARB'
    getProcAddress: Unable to resolve 'glFramebufferRenderbuffer'
    getProcAddress: Unable to resolve 'glFramebufferRenderbufferOES'
    getProcAddress: Unable to resolve 'glFramebufferRenderbufferARB'
    getProcAddress: Unable to resolve 'glDeleteFramebuffers'
    getProcAddress: Unable to resolve 'glDeleteFramebuffersOES'
    getProcAddress: Unable to resolve 'glDeleteFramebuffersARB'
    C:\Qt\Qt5.1.1\5.1.1-rc1\mingw48_32\examples\quick\build-views-Desktop_Qt_5_1_1_MinGW_32bit-Debug\debug\views.exe exited with code 0



  • I am not sure, looks like this is related to opengl

    Prebuild version of mingw do not support angle
    maybe vc with angle could solve your problem or
    you could update your opengl.

    "related post":http://qt-project.org/forums/viewthread/29564/



  • Also thought about it.
    Updated the video card did not work.
    I did update the Windows7 and also did not work.

    Any more ideas?



  • .



  • You solve your problem already?Congratulation

    QtQuick2 is fun, but do remember it is pretty hard to deploy because
    we lack of document + you don't get meaningful debug message.

    This post may help you deploy your apps on win7
    "win7":http://qt-project.org/forums/viewthread/25714

    But I have no idea how to deploy QtQuick2 apps on mac, keep staring
    at the blank white window, this is frustration and almost drive me crazy.

    My suggestion, make sure you know how to deploy your apps on the platform you want to target before you pick QtQuick2
    It may be harder than your imagination and cost you a lot of times.
    If you can't find out a way to deploy your apps(like me), then QtQuick2
    may not a choice for you, stick with QWidget(or Qt4) before digia ready to spend
    their times on document but not just keep adding new features.



  • This is most likely related to OpenGL 2. The first thing you should do when seeing the blank screen is to make sure you are not running in fullscreen and then add the following line to your .pro file:

    @CONFIG += console@

    This will give you output when the program starts and may help you find out how to deploy the program.

    Make sure to check the OpenGL version on your computer, you can use "this":http://www.majorgeeks.com/files/details/glinfo.html program.

    Your OpenGL version needs to be 2.0 (or higher). If it isn't, try updating the drivers of your graphics card and check GLInfo for the OpenGL version.

    I'd be interested to know if there's a way to distribute OpenGL 2.0 with my program or at least use Qt to detect the OpenGL version on my PC so I can inform the user to update the graphics card drivers.



  • bq. use Qt to detect the OpenGL version on my PC so I can inform the user to update the graphics card drivers.

    I would like to do that too, but most of the users are not programmers(if you are devoloping some development tools, it is another story), I don't want to ask the users update their drivers manually if possible.Hope that next SDK of Qt could come with mingw with angle



  • For my case informing the user to update the drivers would work, but I'd be much happier if there was another way. I've tried figuring out how to get the OpenGL version on the machine today, but I can't even get the QGLFormat::openGLVersionFlags() working. Maybe it's because the project is a QML application.



  • I want to try to install SDKOpenGL, anyone know where to download the installer for windows7?

    Home:

    I searched in http://www.opengl.org/sdk/ but only found the source.



  • Solved, it really was necessary to update the video card with a newer driver, the manufacturer does not update since 2010. so i download a drive gererico intel because HP does not have recent drive.

    I believe that any pc already come with latest driver and support opengl2.0



  • Recently installed qt 5.3 mngw for windows 7 32 bit... the application runs but following error comes..

    QML debugging is enabled. Only use this in a safe environment.
    getProcAddress: Unable to resolve 'glBindFramebuffer'
    getProcAddress: Unable to resolve 'glBindFramebufferOES'
    getProcAddress: Unable to resolve 'glBindFramebufferARB'

    Please help step by step...i am a newbie but really excited about qt...



  • @harshit_smart could you fix it? I have the same problem...!


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