QSGTexture, QSGDynamicTexture with arbitrary input (video input) - Examples and Best practices
I want to learn more about QSGTexture. From the docs (http://qt-project.org/doc/qt-5.0/qtquick/qsgtexture.html), I found this line interesting: "Users can freely implement their own texture classes to support arbitrary input textures, such as YUV video frames or 8 bit alpha masks" is there any examples to do so? Especially when we need to use video as input?
Why no one answers QML video related questions??