Important: Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct
Embedding QTWebKit in D3D application
wejgomi last edited by
What I want to do is rendering QTWebKit in my application ( offscreen )
, create a texture from that and use it with a screen space vertex buffer
to display it inside my Direct3d application.
Is this achievable ? If yes, how can I do that ?