Antialiasing on Pi



  • Hello !

    I would like to experiment with anti-aliasing on the RPi. Starting with samples using opengl es (hello_pi, hello_triangle and so on ...), I wrote a few lines to rotate a triangle on the screen, using ortho (2D) projection, and I clearly see the effect of aliasing on the lines.
    Can anyone give me a few hints on how to activate anti-aliasing (I think I have read that RPi support multisampling ?)

    best regards

    harry


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