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Antialiasing on Pi

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  • H Offline
    H Offline
    harseld
    wrote on last edited by
    #1

    Hello !

    I would like to experiment with anti-aliasing on the RPi. Starting with samples using opengl es (hello_pi, hello_triangle and so on ...), I wrote a few lines to rotate a triangle on the screen, using ortho (2D) projection, and I clearly see the effect of aliasing on the lines.
    Can anyone give me a few hints on how to activate anti-aliasing (I think I have read that RPi support multisampling ?)

    best regards

    harry

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