Poor graphic performance in drag element
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I'm playng with Qt Quick and made a "mdi" interface.
Actualy only rectangles with drag enaled.But the drag is in not smoot and consume a lot of cpu.
I don't have the best GPU (intel 945GME) or GPU (Atom n270) here, bur drag 3 rectangles inside othr is not a hard task.
Anyone know what is the problem?@
TitleBar{
id: titlebar
width: 120
height: 24
color: "#444"MouseArea{ anchors.fill: parent drag.target: titlebar drag.axis: Drag.XandYAxis drag.minimumX: 0 drag.minimumY: 0 } Rectangle{ id:maxButton color: "#FFF" width: 20 height: 20 anchors.right: parent.right MouseArea{ anchors.fill: parent onClicked: window.state = "maximized" } } } Rectangle{ id: box width: 250 height: 250 x: titlebar.x y: titlebar.y+titlebar.height }
}
@ -
Well...
The problem is in the Qt part of the code. Maybe QDeclarativeView.
Running the QML file with qmlviewr the velocity is ok. Compiling the project i have a lt of lag.I create the app with the template Qt Quick Application of qtcreator 2.1 beta 2.
I will read the qmlapplicationviwer to find the problem
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You also have some performance hints at this page: http://doc.qt.nokia.com/4.7/qdeclarativeperformance.html