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"The Life"

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  • T Offline
    T Offline
    tucnak
    wrote on last edited by
    #1

    Hello, men.

    Have you played conceptual game "The Life"? Or have you ever wrote implementation of it on Qt?

    I love this game because it's a bit more interesting than Mines and it's very simple to relax with it very fast.

    Small quest. What is the name of structure on my avatar?

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    • M Offline
      M Offline
      mlong
      wrote on last edited by
      #2

      "Conway's Game of Life,":http://en.wikipedia.org/wiki/Conway's_Game_of_Life or more commonly "Life"...

      bq. Small quest. What is the name of structure on my avatar?

      You've got yourself a glider there.

      Software Engineer
      My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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      • T Offline
        T Offline
        tucnak
        wrote on last edited by
        #3

        [quote author="mlong" date="1340919739"]"Conway's Game of Life,":http://en.wikipedia.org/wiki/Conway's_Game_of_Life or more commonly "Life"...

        bq. Small quest. What is the name of structure on my avatar?

        You've got yourself a glider there.
        [/quote]

        Great Job, mlong! Have you ever wrote any implementations of "Life" on Qt Widgets/GL/QML?

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        • sierdzioS Offline
          sierdzioS Offline
          sierdzio
          Moderators
          wrote on last edited by
          #4

          I did, back when I was studying. Can be downloaded from "LINK":https://sites.google.com/site/sierdziohome/programming/qt/sCellAut-v0.04.zip?attredirects=0&d=1.

          Be cautious, though, I have not tried compiling it for probably 3 years now :) The code is probably horrible, too. I was much worse a programmer back then.

          (Z(:^

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          • T Offline
            T Offline
            tucnak
            wrote on last edited by
            #5

            [quote author="sierdzio" date="1340968076"]I did, back when I was studying. Can be downloaded from "LINK":https://sites.google.com/site/sierdziohome/programming/qt/sCellAut-v0.04.zip?attredirects=0&d=1.

            Be cautious, though, I have not tried compiling it for probably 3 years now :) The code is probably horrible, too. I was much worse a programmer back then.[/quote]

            Great job, ~sierdzio! I've written my own implementation too, but I lost it on my previous HDD:(.

            Tomorrow I will present article with process of creation it.

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            • sierdzioS Offline
              sierdzioS Offline
              sierdzio
              Moderators
              wrote on last edited by
              #6

              Good. It's a nice game, and quite humbling (just as the Langton's Ant I've included in the same app), when you realize how a small set of simple rules can lead to such complexity.

              As for "previous HDD" - invest in Dropbox :) and/ or use hosting if the project is FOSS (github, gitorious, etc.).

              (Z(:^

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              • T Offline
                T Offline
                tucnak
                wrote on last edited by
                #7

                [quote author="sierdzio" date="1340971323"]Good. It's a nice game, and quite humbling (just as the Langton's Ant I've included in the same app), when you realize how a small set of simple rules can lead to such complexity.

                As for "previous HDD" - invest in Dropbox :) and/ or use hosting if the project is FOSS (github, gitorious, etc.).[/quote]

                Now I am using GitHub to host my projects. And I also have my personal cloud (xen) which I can access from my laptop with ssh. I don't need Dropbox)).

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                • A Offline
                  A Offline
                  andre
                  wrote on last edited by
                  #8

                  [quote author="sierdzio" date="1340971323"]Good. It's a nice game, and quite humbling (just as the Langton's Ant I've included in the same app), when you realize how a small set of simple rules can lead to such complexity.
                  [/quote]
                  Go seems a nice candidate for that as well, if you actually like to play a game.

                  [quote]
                  As for "previous HDD" - invest in Dropbox :) and/ or use hosting if the project is FOSS (github, gitorious, etc.).[/quote]
                  Or invest in a backup solution. Personally, I use a NAS and CrashPlan for off-site backups. IMHO, DropBox does not qualify as a backup solution.

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                  • sierdzioS Offline
                    sierdzioS Offline
                    sierdzio
                    Moderators
                    wrote on last edited by
                    #9

                    Yeah, I hesitated a bit before using the word "game"...

                    I do play Go, by the way :) And can confirm similar effects.

                    (Z(:^

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                    • M Offline
                      M Offline
                      mlong
                      wrote on last edited by
                      #10

                      I wrote a Qt version of it -- implemented as a custom widget -- many, many years ago (think Qt 2.x) but it has long been sacrificed to the gods of bit rot and is just a mere memory now.

                      It is definitely a fascinating exercise.

                      Software Engineer
                      My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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