Advice for application
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Hello,
I'm pretty new to use Qt, I didn't do very much until now, I'm used to work on .NET.
My last application is an ecu tuning software, that in a IDE style host some windows with different tools, like 2D,3D,HEX editors, and other usefull things. I'm struggling with graphics editors: the 2d window is basically a line chart editable with mouse and keyboard events, and in .NET I still loosing event when mouse is moved fast. 3d is instead a 3d editable chart, it works but only on windows. So I'm thinking to switch the project on Qt. Do you think it will suitable to the app requirements? -
Hello,
I'm pretty new to use Qt, I didn't do very much until now, I'm used to work on .NET.
My last application is an ecu tuning software, that in a IDE style host some windows with different tools, like 2D,3D,HEX editors, and other usefull things. I'm struggling with graphics editors: the 2d window is basically a line chart editable with mouse and keyboard events, and in .NET I still loosing event when mouse is moved fast. 3d is instead a 3d editable chart, it works but only on windows. So I'm thinking to switch the project on Qt. Do you think it will suitable to the app requirements?@AJEJE
Qt widgets will do the stuff you mention. For 2D editing you haveQGraphicsScene. Qt has 3D stuff but I'm not familiar it with or how to do an "editor", though presumably it can. I also don't know whether QML would be of interest to you, but it's a completely different paradigm from traditional procedural programming. All Qt stuff is cross-platform (Windows/Linux/Mac). You would probably want to write in C++ if you come from C#, though Python is also available.