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QWebView and Google Maps JS API v3

  • Moderators

    I'm trying to use google maps in my app using js api v3. When using Qt WebKit the map displays only some degraded controls and all the mouse dragging/zooming is gone. On the other hand "": works just fine. I've tried to set different useragents in subclassed QWebPage, but this doesn't change anything. Also I tried to modify my map code to force using mouse and enable scroll zoom, but again this seems to be ignored.

    This behaviour can be observed for example using FancyBrowser from examples/demos and navigating to this tutorial page

    I'd like to know if this is a Qt Webkit limitation (can I workaround it in any way?) or google apis are somehow blocking full funcionality in this case. The v2 apis are working ok, but they've been deprecated, and I'd hate to have to fall back to them.

  • I would assume the right combination of user agent and MapOptions should do the trick. I have created a "google maps front-end" application for the n900 but can't remember if panning worked using the "mouse". On my case I didn't want to use the "standard" pan (or zoom) so I filtered the mouse events to implement a kinetic scrolling and used the "volume buttons" for zoom.

    It is just a guess but I would assume that if you use the "iphone" or "android" user agents google maps will try to listen to "gestures" events instead of mouse events and it will not work. Probably using a desktop browser useragent (like "firefox") will help the testing.

  • Moderators

    Thanks fcrochik but unfortunetly i tried only desktop useragents (chrome, firefox and IE). It seems to be ignored entirely.
    This is true that maps pick up the android "theme" by default (it's strange that it ignores useragent. I wonder how maps choose the layout then..), but with the right set of map options I managed to make it look more desktopish.

    The only thing is that it for some reason ignores the "draggable" option which is suppose to be responsible for what I want. I don't want to re-invent the wheel and custom code the movement. I know this is just a few lines of code but I'm simply curious why the default mechanism doesn't work.
    Also it's not possible to easily create the 'smooth scrollwheel zoom' by hand, and it also is default on desktop browsers, but the setting is ignored on qt webkit.

  • crossblades:
    I just tested with another application I created and, at least, the dragging (pan) works just fine for I tried using the "iphone" user agent.

  • crossblades:
    Quick update: Even using the "default" user agent it worked on my n900 (the pan).
    Just to make sure: Do you have the mouseTracking enabled for the webview? (Most of the time the answer to complex question is the most simple)

  • Moderators

    Yes, mouse tracking is enabled, but this doesn't matter because when dragging the mouse button is pressed anyway (mouse tracking enables mouse events without buttons pressed right?).
    "iphone" user agent doesn't change anything also.
    I don't have n900, but on desktop(win XP/7x64) this is what the example looks like:
    And this is what happens if I try to drag:
    I then tried to change map options like so:
    @naviOptions = {
    position: google.maps.ControlPosition.TOP_LEFT,
    style: google.maps.NavigationControlStyle.ZOOM_PAN
    myOptions = {
    zoom: 8,
    center: myLatlng,
    draggable: true,
    mapTypeId: google.maps.MapTypeId.ROADMAP,
    keyboardShortcuts: true,
    mapTypeControl: true,
    navigationControl: true,
    scrollwheel: true,
    disableDoubleClickZoom: false,
    streetViewControl: false,
    navigationControlOptions: naviOptions
    This is what it looks like with changed map options:
    All controls work except for mouse drag and wheel zoom.

  • Good point about the mousetracking :)

    Very odd... I couldn't resist and compiled my application for the desktop to find out that you are right. The tracking does not work on the desktop (but it does on the n900) for Tracking and mousewheel work for

    I tried a few things but couldn't figure out why it does not work. I would have to guess the google javascript API is checking something different than the user agent.

  • Hello,

    Has anyone found out any more information about this? My application seemed to work fine before the V3 upgrade and now I cannot get the scrolling/mousewheel zooming functionality to work at all. I've tried explicitly giving the map scrollwheel and draggable settings like the above poster, but that doesn't seem to work.

    When I try to drag I get the thumbnail'd version of the map under my cursor like I am trying to drag an image.

    Also, is there something special about, because that does seem to work just fine using QWebView.

  • I'm also experiencing this issue (which made my application useless). So, I found this "message": that might indicate the path to a solution. Pasting it here for practical reasons:

    bq. On 11/20/2010 08:42 AM, ext Gary.Wzl wrote:

    Browser based on Qt port of webkit (qt demo browser or arora )can't be dragged google map when webpage is loaded properly.

    Qt version is 4.7.0

    bq. Looks like it's giving you a multi-touch version of the page. Some quick testing shows that QtWebKit has document.documentElement.ontouchstart and friends, whereas Chromium, Firefox, Opera etc do not (at least not on my desktop machine.) The right solution is to get Google Maps to stop sending you the touch UI, but you could of course compile QtWebKit with DEFINES+=ENABLE_TOUCH_EVENTS=0 (this is currently set to 1 in WebCore/features.pri)
    Hope that helps!

    Does anyone know how to intercept the touch UI from GMaps API?

  • I had the some issue . And I used the google v3.1 API , map can drap/zoom. Include the google map api :

  • Thanks nemoxu! Adding the version (v=3.1) to the script solved the problem for me.

  • Moderators

    Yeah, it works, thanks!

    It doesn't work in later versions though (3.2, 3.3) so I hope it's not like designing for IE6 - relying on a "known bug" to make it work..

  • I haven't had a chance to try but using qt webkit 2.1 (I think that is how the new branch is called) should give us all the "gestures" and the "location" api. I remember seeing a message about the beta source code being available for download.... Anybody has tried it?

  • I have the same issue (Qt 4.7.2). Adding "js?v=3.1&sensor=true" didn't do the trick for me.
    There is still no panning (left mousebutton) and zooming (mousewheel).

    I compiled Qt WebKit 2.1 from the repository (mingw, gcc 4.4.0), but the example browser crashes when i try to open a webpage.

  • Hi,

    Today I have tired to use google maps with Qt and I'm having the same problems. Maybe somebody has more suggestions?

  • I've found a very hacky fix that can be used until Google and/or Nokia get with the program to either support WebKit or allow for the touch events to be disabled at runtime. Turns out, as part of the test that the Google code performs to determine whether the browser is touch enabled, it checks the User Agent for Chrome >= 5.0, so by changing the user agent to something like 'Chrome/1.0' the touch interface suppressed. I verified this with PySide 1.0.2 / Qt 4.7.2 / API 3.5.1 but it should in theory work with any Qt version.

    Example (PySide):
    class ChromePage(QWebPage):
    def userAgentForUrl(self, url):
    return 'Chrome/1.0'

    _map = QWebView()

    In case anyone's interested in the details, I de-minified Google's JS code and found this line:
    ng = X[v] == 3 && X.b <= 5 ? !1 : lg(ontouchstart) && lg(ontouchmove) && lg(ontouchend)
    which de-obsfucates roughly to:
    useTouchUI = navigator.userAgent.toLowerCase() == 'chrome' && navigatorVersion <= 5 ? false : checkForEvent(ontouchstart) && checkForEvent(ontouchmove) && checkForEvent(ontouchend)

    Interesting but I suppose unsurprising that Chrome is the one browser that Google checks for explicitly. I hope Google offers this as a selectable option (since it's the addition of a single line of code) but in the meantime, enjoy this fix.

  • Had to sign in to say thanks, you're a genius! I was struggling for weeks!

    here is the same trick in C++:

    @class myWebPage : public QWebPage
    virtual QString userAgentForUrl(const QUrl& url) const {
    return "Chrome/1.0";

    map->setPage(new myWebPage());

  • [quote author="Yuvalal" date="1305973922"]here is the same trick in C++:[/quote]
    Had to sign in to say thanks to you (for posting this in C++) and to @lowsnr.

    This worked flawlessly :hattip: to both of you (for posting the solution).

  • I would like to say thank you, too
    Nice work!

  • Excellent!!! Great job!! It Works!!

  • Oustanding find!! I'm using webkit with a standard webview widget. Using the app args API works for this string, under this scheme (4.7.3):

    QApplication app(argc, argv);
    // Work around for QT Webkit/Google Maps V3 API to allow map panning via touch control

  • [quote author="Yuvalal" date="1305973922"]Had to sign in to say thanks, you're a genius! I was struggling for weeks!

    I was struggeled also in that problem and have to say a lot of thanks for the C++ code. Now it works :-)

  • I have the same issue (Qt 4.7.2).
    Adding “js?v=3.1&sensor=true” doesn't change the situation.
    There is still no panning and zooming. I have tried this on my desktop and also on a linux board with touchscreen(the touchscreen works fine with Qt widgets ).

    Any idea ?

  • Moderators

    [quote author="rigelsg" date="1322153106"]I have the same issue (Qt 4.7.2).
    Any idea ?[/quote]
    There were 3 or so working solutions given already. Read the thread please.

  • Excellent now it works :) , thank you.

    Is there any way to save the maps on disk using QNetworkDiskCache ?

  • Thanks to lowsnr and Yuvalal :)
    Your fix works for me too!

  • Thanks a lot to the two of you, I actaully just made an account to say thank you, you don't know how much time and effort you have saved me

  • I can feel the pain above. I have been trying mouse dragging to work in a Webview with no luck. I have added my own buttons to my app and I can move the location but their operation needs a lot to be desiredc. Where can I get a project that has this working so I can use it as an example?


    Working solution under windows
    I did try to build webkit but even if setting touch to 0 didn't work (got a fews tests to do on that option to confirm)

  • For what it's worth, my application using Qt 4.8.3 on Linux "just works" now when I delete the QWebPage::userAgentForUrl override. So my class now just has this:

    QString ChromePage::userAgentForUrl(const QUrl & url) const
    // Broken as of October 2012, but now default works?
    //return QString("Chrome/1.0");
    return QWebPage::userAgentForUrl(url);

    I am also specifying Maps API version 3.9 - I haven't played around with the newer versions, but it seems to work for me. I did dig into the 3.9 javascript, and the touch events check is now based on the operating system detected from the user agent rather than the browser type, so if things still aren't working for you, make sure your UA string reports "X11", "Windows" or "Macintosh" and it may fix things.

    ETA: this also works with the 3.exp version of Google Maps. If you're interested in seeing the code in context, here are links to the viewer class and the web page on GitHub that I'm using:

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