QML app freezes for a bit after deactivating Loader3D
Unsolved
QML and Qt Quick
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Hello
Currently I'm trying to dynamically build a geometry scene using Loader3D. The general loading is fine and rather smooth, but upon deactivating it by setting active = false, it suddenly freezes for a bit.
After a bit of testing, it seems to be caused due to number 3D geometry that is being destroyed.
To provide some more details, the scenes I tend to load consist out of around 6000+ individual 3D objects. And the freezing doesn't occur or at least lasts much shorter when I reduce said amount to below a 1000 3D objects.
My question is, is it possible to reduce or even stop the freezing?Kind regards
Olivier
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