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QML app freezes for a bit after deactivating Loader3D

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  • O Offline
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    OlivierD
    wrote on last edited by
    #1

    Hello

    Currently I'm trying to dynamically build a geometry scene using Loader3D. The general loading is fine and rather smooth, but upon deactivating it by setting active = false, it suddenly freezes for a bit.
    After a bit of testing, it seems to be caused due to number 3D geometry that is being destroyed.
    To provide some more details, the scenes I tend to load consist out of around 6000+ individual 3D objects. And the freezing doesn't occur or at least lasts much shorter when I reduce said amount to below a 1000 3D objects.
    My question is, is it possible to reduce or even stop the freezing?

    Kind regards
    Olivier

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