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Quick3d Material dynamic Texture with ImageProvider - not possible

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  • K Offline
    K Offline
    kjaft
    wrote on last edited by
    #1

    Hi folks,
    moving from 2D (GridView) to 3D (Repeater3D) for kind of a Thumbnail-view. The GridView is used with a C++ model with delegate containing an Image fed by a custom Image(Response)Provider. Works like a charm.
    According to the docs unfortunately I cannot just use an image provider as source for the according texture in Quick3D:
    The property is a URL, with the same rules as other source properties, such as Image.source. With Texture, only the qrc and file schemes are supported.

    Now I'm kinda stuck - how can I actually achieve something similar? Using a QQuick3DTextureData-based approach? But that is not directly possible to interface with the existing image provider.

    Any ideas?

    thanks
    Felix

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