Debugging Issues in Plug in Development
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wrote on 11 Oct 2024, 06:53 last edited by
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Hi hy1011,
have you tried if a minimal "hello world" plugin works? https://doc.qt.io/qtcreator-extending/first-plugin.html gives some step-by-step advices.
One important thing is, you need the exact same Qt version, Compiler and Architecture (32/64 bit) that QtCreator was compiled with when developing plugins for Creator. When is doubt, then you can Qt Creator from source so it will perfectly match your plugin.
Regarding your second question: That is an indication that no source code was found for the crash location. That most likely means the crash occurred outside your plugins code.
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Hi hy1011,
have you tried if a minimal "hello world" plugin works? https://doc.qt.io/qtcreator-extending/first-plugin.html gives some step-by-step advices.
One important thing is, you need the exact same Qt version, Compiler and Architecture (32/64 bit) that QtCreator was compiled with when developing plugins for Creator. When is doubt, then you can Qt Creator from source so it will perfectly match your plugin.
Regarding your second question: That is an indication that no source code was found for the crash location. That most likely means the crash occurred outside your plugins code.
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@hy1011 How do you debug your plugin? Do you run a self compiled Qt Creator inside the debugger? Or what do you do?
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