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Always get "failed to get textures for frame true" error for media

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  • T Offline
    T Offline
    TheEnigmist
    wrote on last edited by
    #1

    I read mp4 media frames using QVideoSink::videoFrameChanged and if I use videoFrame.toImage() it always appear this warning in console, is it normal or should I setting something before access to its image?

    Can I use videoFrame directly in a openGL context without calling toImage, so I can get rid of that warning?

    Chris KawaC 1 Reply Last reply
    0
    • T TheEnigmist

      I read mp4 media frames using QVideoSink::videoFrameChanged and if I use videoFrame.toImage() it always appear this warning in console, is it normal or should I setting something before access to its image?

      Can I use videoFrame directly in a openGL context without calling toImage, so I can get rid of that warning?

      Chris KawaC Offline
      Chris KawaC Offline
      Chris Kawa
      Lifetime Qt Champion
      wrote on last edited by
      #2

      @TheEnigmist Which version and platform are you on? Looks like there were improvements around that part in 6.5.1, so you can try to update.

      T 1 Reply Last reply
      0
      • Chris KawaC Chris Kawa

        @TheEnigmist Which version and platform are you on? Looks like there were improvements around that part in 6.5.1, so you can try to update.

        T Offline
        T Offline
        TheEnigmist
        wrote on last edited by TheEnigmist
        #3

        @Chris-Kawa Qt 6.5.0 for windows. I will try to download 6.5.1 and test again. I alredy opened a ticket long time ago but they still haven't fixed it

        EDIT: Compiled with 6.5.1 the problem is still present. I see taht is due to NV foramt being used by multimedia class

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