I have build a custom Qt 4.8 and using this build I have build Qt3D from the Git repo.
As it is written in the doc there is no "make install" step, everything is copied during the "make".
But I have the following trouble using Qt3D:
- qmake complains that qt3d and qt3dquick modules do not exist even if the corresponding prf are in the mkspecs/features folder.
- the QML editor does not found the Qt3D Elements (example: Viewport, Camera, ...) despite it is able to import the Qt3D and Qt3D.Shapes and the application runs well.
I am using a Linux x86_64.
Regarding the QML editor issue, you can try to set the QML_IMPORT_PATH variable in your .pro file, worth giving a try...
Thanks Billouparis. Unfortunately it didn't help. The import path is already correct.
Additional information: I have the same problem on Mac OS X.