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OpenGL reliability
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Hi,
I have a concern when Qt release 5.0 is moving to full OpenGL with Qt Quick. I have experience with some rare and exotic display adapters and their drivers to totally miss behave with OpenGL applications. Is this been taken into account somehow?
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What do you mean by moving to full OpenGL???
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As far as I have understood it correctly from Qt 5.0 QML will be rendered using only OpenGL interface.