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What does this do ?

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  • SPlattenS Offline
    SPlattenS Offline
    SPlatten
    wrote on last edited by SPlatten
    #1
    This post is deleted!
    JonBJ 1 Reply Last reply
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    • SPlattenS SPlatten

      This post is deleted!

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #2

      @SPlatten
      You are asking why there is no object specified for the slot? You don't have to --- in fact I just posted https://forum.qt.io/topic/140746/cant-change-cell-data-one-below-cell/18 where I do not bother.

      I do not use SIGNAL/SLOT() ever. But I think you are using QMetaObject::Connection QObject::connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type = Qt::AutoConnection) const overload here.

      Connects signal from the sender object to this object's method.

      Equivalent to connect(sender, signal, this, method, type).

      This would mean the signal itemUpdated() is on m_dataMonitor but the slot itemUpdated() is on this.

      That is a separate matter from whether the signal does not exist per the warning....

      SPlattenS 1 Reply Last reply
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      • JonBJ JonB

        @SPlatten
        You are asking why there is no object specified for the slot? You don't have to --- in fact I just posted https://forum.qt.io/topic/140746/cant-change-cell-data-one-below-cell/18 where I do not bother.

        I do not use SIGNAL/SLOT() ever. But I think you are using QMetaObject::Connection QObject::connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type = Qt::AutoConnection) const overload here.

        Connects signal from the sender object to this object's method.

        Equivalent to connect(sender, signal, this, method, type).

        This would mean the signal itemUpdated() is on m_dataMonitor but the slot itemUpdated() is on this.

        That is a separate matter from whether the signal does not exist per the warning....

        SPlattenS Offline
        SPlattenS Offline
        SPlatten
        wrote on last edited by
        #3
        This post is deleted!
        1 Reply Last reply
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