Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. Delay function

Delay function

Scheduled Pinned Locked Moved Unsolved QML and Qt Quick
6 Posts 2 Posters 700 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    S Offline
    saivineeth
    wrote on last edited by saivineeth
    #1

    Hi
    I was creating a sine wave by using canvas how to add delay function
    Can someone help me to solve it how to add how to us

    import QtQuick 2.9
    import QtQuick.Window 2.15
    
    Window {
    
        function timer() {
            return Qt.createQmlObject("import QtQuick 2.0; Timer {}", root);
        }
    
        id:screen
        visible:true
        height: 1080
        width: 1920
        title: qsTr("SineWave")
        Rectangle{
            height:parent.height
            width:parent.width
            Timer {
                id: timer
            }
    
            function delay(delayTime, cb) {
                timer.interval = delayTime;
                timer.repeat = false;
                timer.triggered.connect(cb);
                timer.start();
            }
            Canvas{
                id:canvas
                anchors.fill:parent
                onPaint: {
                    var ctx = getContext("2d");
                    var cw = parent.width;
                    var ch = parent.height;
                    var  cx = cw, cy = ch/2;
                    var w= width;
                    var h= height;
                    ctx.lineWidth= 4;
                    ctx.clearRect(0, 0, cw, ch);
                    ctx.beginPath();
                    ctx.moveTo(0, cy);
    
                    for(var x=0;x<1921;x++){
                        var y = Math.sin(x/305);
                        ctx.lineTo(x, cy+(y*400));//now you add delay of 1sec
                        console.log(y)
                    }//from here the sine wave is plotted from left to right clean the screen with small from left to right
    
    
                    ctx.stroke();
                    showMaximized(Window)
                }
            }
        }
    }
    
    1 Reply Last reply
    0
    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #2

      What kind of delay? Is Qt.callLater() enough?

      (Z(:^

      S 1 Reply Last reply
      0
      • sierdzioS sierdzio

        What kind of delay? Is Qt.callLater() enough?

        S Offline
        S Offline
        saivineeth
        wrote on last edited by
        #3

        @sierdzio no i am creating wave in qml

        1 Reply Last reply
        0
        • sierdzioS Offline
          sierdzioS Offline
          sierdzio
          Moderators
          wrote on last edited by
          #4

          OK and you want to delay the painting?

          Or you ask how to mathematically delay the sine so it starts at a different value?

          (Z(:^

          S 1 Reply Last reply
          0
          • sierdzioS sierdzio

            OK and you want to delay the painting?

            Or you ask how to mathematically delay the sine so it starts at a different value?

            S Offline
            S Offline
            saivineeth
            wrote on last edited by
            #5

            @sierdzio once check the code and tell me how to solve it i add timer where i need to call it
            I don't know about timmer i was trying it can u help me out
            I need output like i need a delay 1 millisecond between 1 plotting to another plotting

            1 Reply Last reply
            0
            • sierdzioS Offline
              sierdzioS Offline
              sierdzio
              Moderators
              wrote on last edited by
              #6

              Just throw in await sleep(1); at the end of your JS code, then.

              (Z(:^

              1 Reply Last reply
              0

              • Login

              • Login or register to search.
              • First post
                Last post
              0
              • Categories
              • Recent
              • Tags
              • Popular
              • Users
              • Groups
              • Search
              • Get Qt Extensions
              • Unsolved